

(Should be fixed with the new behaviors)ģ) If you sprint with empty hands, you can only draw your weapon after you stopped sprinting. (Should be fixed - 0/10 in my tests)Ģ) It's better not to swap weapons when moving prone - the anim may get stuck. Weapon shaking when jumping, landing, crouching, getting up or leaning.ġ) Sometimes the sound when going prone or getting up is played twice.

Having Toggle Crouch OFF leads to improper behavior when going prone. For now these are the recommended settings. The addon features are based on having Toggle Crouch + Toggle Walk settings ON. Separate the numbers with a dot (.).Ĥ) A bit better behavior when going prone/getting up. Make sure this is a number! From 0.1 to 1. Try these out yourselves and choose what suits you best.ģ) Change in MCM hud_fov management option: now you can input your own value. You can toggle it on/off and set a specific HUD FoV value to apply (refer to 8 in the previous update).ģ) Replaced the vanilla variant of sprinting animation and crawling animation with a bit better one.ġ) Fixed sprint anim getting stuck when sprinting with a detector.Ģ) New MCM option: now you have to options for sprinting with a detector only.Ī) The detector is held in the left hand as usual when sprinting.ī) The sprint anim is played on both hands. When the anim is finished hud_fov is reset back.ĩ) An experimantal sprint animation when you only have a detector in your hands.ġ) Fixed crash when spriniting with a detector with the vanilla sprint anim enabled.Ģ) hud_fov management when anims are played is now customizable via MCM. The anim will be hidden while you're holding the freelook button, it's the only way to make it work properly.ĥ) Syncing between crawling sounds and anim was a bit improved.Ħ) Weapon shaking when jumping/landing are now smoother.ħ) Improvements of anims positioning, applied a few fixes for hands flickering when an anim is started.Ĩ) Most of empty hands anims are now played with a fixed hud_fov value (0.5).

Obviously, this addon is only required if you'd like to have this new anim instead of the vanilla one.Ģ) Fixed aim cancelling when Toggle Aim option is on.ģ) Now you can draw weapons while sprinting or crawling with emty hands.Ĥ) Freelook when these anims are played now also works.
Stalker call of pripyat complete adons download#
If you don't want to download it, just leave the 'Use alternate sprint animation' option in MCM off, in this case it's not needed.

REQUIRES Hax's Bolt Reanimation ADDON! Credit goes to its original creator, TheShinyHaxorus. Gameplay-wise, less inconsistencies and bugs.Ĥ) Crawling anim is now properly stopped if you crawl and lean sideways.ġ) Added new empty hands sprinting animations, MCM togglable (either use this one or the vanilla one). It is still possible to reload when prone and not moving. Reload is also cancelled when going prone or getting up. This also fixes the trouble with scoped guns.Ģ) If you go prone from crouch stance while aiming, aiming will also be cancelled.ģ) It's not possible to reload while crawling (prone and moving specifically) anymore. If you try to move while prone and aiming, you'll stop aiming and after a really small delay will be able to move, aim and do other things again. Due to this fact sometimes they may not perfectly fit the movements, but that's something to start with.Ģ) Much better crawling animations with weapons.ģ) Attempt to fix some of the inconsistencies.īeta 2a: MCM crash fix for those who don't have it installed, removed debug prints leftovers.įixed a stupid typo in one of the MCM variables name.ġ) Disabled aim while crawling. I'm not an animator myself so only vanilla anims are used. This is only a starting point though, I have plans to improve it over time. This is my first Anomaly addon so there can be bugs or imperfect behavior.
